STRENGTHENING HONEST CHARACTER IN STUDENTS THROUGH THE DEVELOPMENT OF TRUTH OR DARE MEDIA DESIGN
DOI:
https://doi.org/10.32678/geneologipai.v11i2.10888


Keywords:
Truth or Dare Media, Honest Character, Islamic StudiesAbstract
The purpose of this study was to determine the honest character of students, to determine the design of Truth or Dare game media in improving the honest character of students and to determine the level of effectiveness of Truth or Dare game media in improving the honest character of fifth grade Islamic Studies students. The research design in this study used a quantitative approach of quasi experimental design. Determination of the sample using purposive sampling technique. Data collection techniques in this study were questionnaires and documents. Data analysis techniques, N-Gain test, and Wilcoxon test. The results of the study are shown from the average score of the experimental class pretest value of 45.88 and the average posttest value of 73.42 while the control class with a pretest value of 48.27 and an average post-test value of 65.77. With the utilization of two-way game media, it shows an increase in honest character based on the difference in pre-test and post-test results between the experimental class and the control class. The results of the N-Gain test calculation of the experimental class of 0.80 are included in the high category while the control class N-Gain test of 0.54 is included in the medium category. And in the effectiveness test, the average N-Gain score of the experimental class was 80% which was very effective while the average N-Gain in the control class with learning without using Truth or Dare media obtained a score of 54% which was less effective. Furthermore, the results of the Wilcoxon test calculation showed a syg of 0.001 <0.05. The conclusion is that the strengthening of honest character is very significant with the utilization of Truth or Dare game media in the learning process of Islamic Religious Education on honest material.