Development of the "Rumah Tahfidz" Educational Game Tool as a Medium for Strengthening the Spiritual Intelligence of Early Childhood

Authors

  • Titi Rachmi Universitas Muhammadiyah Tangerang, Indonesia
  • Fitria Ayu Febriani Universitas Muhammadiyah Tangerang, Indonesia
  • Sri Wati Universitas Muhammadiyah Tangerang, Indonesia
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Keywords:

Educational game-tools, Tahfidz, Spiritual intelligence

Abstract

This study aims to describe the development of Rumah Tahfidz Educational Game Tools (APE) as a means to support the strengthening of spiritual intelligence in early childhood. The background of this study departs from the importance of learning media that can instill religious values ​​from an early age through fun and contextual activities. The research method used is research and development (R&D) with a qualitative descriptive approach involving needs analysis and learning media design. The results show that Rumah Tahfidz Educational Game Tools (APE) can be an innovative learning media based on Islamic values ​​that attract children's interest, help the process of memorizing the Qur'an, and strengthen the spiritual intelligence aspect of children aged 5-6 years at PAUDQU Sahabat Ilmu. This media was developed by considering the characteristics of early childhood, the principle of playing while learning, and exemplary values ​​in tahfidz-based learning.

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Published

2025-12-17

How to Cite

Rachmi, T., Febriani, F. A., & Wati, S. (2025). Development of the "Rumah Tahfidz" Educational Game Tool as a Medium for Strengthening the Spiritual Intelligence of Early Childhood. Proceeding of Annual International Conference on Islamic Education and Language (AICIEL), 383–392. Retrieved from https://ftk.uinbanten.ac.id/journals/index.php/aiciel/article/view/12434